AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in Chile Q3 2021
In Q3 2021, the top casual games on Android in Chile included [My Talking Angela 2](https://app.sensortower.com/overview/com.outfit7.mytalkingangela2?country=US), [PK XD: Fun, friends & games](https://app.sensortower.com/overview/com.movile.playkids.pkxd?country=US), [Toca Boca World](https://app.sensortower.com/overview/com.tocaboca.tocalifeworld?country=US), [Among Us](https://app.sensortower.com/overview/com.innersloth.spacemafia?country=US), and [My Talking Tom Friends](https://app.sensortower.com/overview/com.outfit7.mytalkingtomfriends?country=US).
In Q3 2021, the top casual games on the Android platform in Chile showed varying performance metrics, reflecting diverse user engagement and revenue patterns. Here’s a detailed look at the weekly trends for the top five games:
My Talking Angela 2 from Outfit7 Limited saw a strong start with weekly downloads peaking at over 109K in early August. However, downloads gradually declined to around 16.8K by the end of September. Weekly revenue also peaked early, reaching approximately $2.4K in the first week of August before tapering off to $417 by the last week of September. Active users followed a similar trend, starting at around 49K and peaking at 261K in early August, then declining to 131K by the end of the quarter.
PK XD: Fun, friends & games by Afterverse Games had a notable performance with weekly downloads peaking at 64.3K in mid-August. Despite a drop to around 16K downloads by late September, the game's weekly revenue remained relatively stable, averaging around $7K - $8K throughout the period. Weekly active users showed a significant peak at 286K in mid-August, before stabilizing at around 228K by the end of September.
Toca Boca World from Toca Boca exhibited consistent revenue, maintaining an average of around $14K - $15K weekly. Downloads were steady, peaking at approximately 35.8K in mid-September. The game’s active users increased steadily, starting from around 140K in late June and reaching about 172K by the end of September.
Among Us by Innersloth LLC experienced stable weekly downloads, ranging between 18.5K to 28.7K throughout the quarter. Weekly revenue hovered around $600 - $900, showing minor fluctuations. Active users peaked at around 53.4K in mid-September but declined to 33.2K by the end of the quarter.
My Talking Tom Friends from Outfit7 Limited had a steady download rate, peaking at around 21.6K in mid-July and declining slightly to 14.8K by late September. Weekly revenue was relatively stable, averaging around $350 - $700. The game maintained a high level of user engagement with active users consistently around 310K - 320K throughout the quarter.
These insights highlight the dynamic nature of the casual gaming market in Chile. For more detailed analytics and insights, visit Sensor Tower.